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ImageImageCurrent Forum BKC-II Rule Queries
ImageImageImageCurrent Topic WW 2.5 rules
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ravenchild
United Kingdom
Joined 29/03/09
Last Visit 30/03/14
181 Posts
Posted on 12 September 2012 at 20:09:19 GMT
Hi,

Anyone done any additional BKC rules for weird/world war 2.5.

Particularly interested in any walker and zombie rules.

Cheers

Craig
Tiny Terrain Models
pete
Wales
Joined 05/02/04
Last Visit 07/05/19
3793 Posts
Posted on 12 September 2012 at 20:22:31 GMT
If they have, I'll shoot them! EvilGrin
Keith
United Kingdom
Joined 15/01/05
Last Visit 06/03/16
119 Posts
Posted on 12 September 2012 at 20:28:24 GMT
Quite right Pete. Craig's got these weird ideas...
ravenchild
United Kingdom
Joined 29/03/09
Last Visit 04/06/14
181 Posts
Posted on 12 September 2012 at 21:06:52 GMT
You do realise if no one else has, I will Grin
SteveJ
United Kingdom
Joined 26/03/08
Last Visit 13/11/24
760 Posts
Posted on 13 September 2012 at 07:39:52 GMT
Make sure you include Germans on dinosaurs and zombie Gorillas to keep Keith happyWink.
pete
Wales
Joined 05/02/04
Last Visit 07/05/19
3793 Posts
Posted on 13 September 2012 at 11:06:21 GMT
Well I'm glad that WW 2.5 is over and no-one got hurt ApproveGrin
toxicpixie
United Kingdom
Joined 09/03/11
Last Visit 17/07/21
2177 Posts
Posted on 13 September 2012 at 11:43:07 GMT
I guess you could pinch the Walker movement rules from FWC, and stat them as appropriate for the gun/armour level. More than that I doubt is needed? Or as some would say, isn't needed at all, spoilsports!
Dr Dave
Wales
Joined 08/10/07
Last Visit 04/11/19
936 Posts
Posted on 14 September 2012 at 12:21:19 GMT
Dinosaurs? clearly, there are players who relish the prospect of dinosuars vs men in a game. BUT, it is vital to consider them carefully. ALL the movies tend to portray them as very fearsome beasts. However, when you think about it, their protection isn't even proof against teeth! I should think that a 0.303 round would do serious damage - not to mention 75mm AP rounds! Silly
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