Well we had fun last night, the Germans got pounded back into world war 1.
Anyway, as i hoped the game did bring up a few questions that i could use some answers on. I havent dredged through the forum to find them as i thought it would be nice to get all the answers on one place.
So here we go.
1 - Recce. These are not assigned to formations at the begging of the game, so who orders them?
2- LOS, Linear terain, can ave profile vehicles be seen over it? or again do they need to be next to it. Also if your on higher ground can you see everything?
3- Combat - Mortar Strikes, do mortars get any advantage at firing at entrenched infantry or guns as the shells are coming from above?
4- Formations - You assign which bases are under which CO and HQ at the begining of the game, is this then fixed for the entire game, or can sections peel of and become part of someone elses formation?
5- Formations - Command. When the commander issues his orders, does he do it to everything in his formation at once, so if you have 3 platoons of inf and 2 troops of tanks do you have to order them all at once? and if not does the multiple order penalty carry over?
6- Reinforcements - In our game last night the Russians were due 2 bases of T26s in at turn 6 when they come on the table who gets to order them, or should that be picked at the start of the game when you sort out formations?
7- Command - It seemed a bit tight only having 1 CO and 2 HQs on the table even though we were only playing with a def force of 800 and an attacking force of 1250ish. However if we were ordering things wrong, that could resolve that.
Final comments, the game was really fun, we played in 20mm :( as we havnet as yet picked our armies up to do in 10mm but it worked ok. My mate, who has more experience in wargaming than me, really enjoyed the system a lot. He felt that the ability to do initiative actions really helps in a game which in theory you might not be able to order anyone due to bad rolls (this happened to the german commander) and also the opertunity fire system was a nice a simple mechanic (no initative action and counts as its first order) so that the IGOUGO routine is not so fixed. So yay
Thanks Pete for a cracking system.
And thanks in advance to everyone for clearing up our questions.
Regards
Brian.