Smoke Question
The rules for smoke do make sense. However, will the number of units (tubes) supplying smoke affect the results? One tube firing will result in less dense smoke than three tubes firing in concentration. Should this be figured into the rules? I’m thinking duration of smoke on the battlefield, difficulty seeing through it, area covered, etc.
As things are now, it doesn’t matter if one tube or all three tubes of a battery fire, the effect is the same. Thus, I’d take barrage over concentration for the screening effect. Or even three separate calls to place smoke in three different areas. Also, how many assets are used in each case?
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- Three tubes all together = one asset
[B] - Three tubes separate = three assets
Just throwing this out for discussion and pondering.
Smoke em if you got em.
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