Hi All,
Had our first game here of BKCII and first exposure to 6mm gaming. I particularly liked the dynamism of the game; there were several different mobile fronts that did not get bogged down.
A question from the game.
How do you all determine the crest line when the hills are anything but uniform? I can see how the crest line determination works if the hill is a perfect circle and uniform - easy. But ours are all sorts of shapes looking top down and this crest line approach left us scratching our heads a bit trying to work out where the centre of these hills were in relation to other units
It got messy quickly, which kind of goes against the grain of how we are finding the rest of the rules. Infact I've gotta say most of our questions in this 1st game were concerning page 6 visibility. Maybe we are looking at it wrong or too closely? Do we ignore the actual real shape of the hill from the side perspective and just treat it as hill/area terrain similar to BUA boundary definition. Or do we just make some hills that are very circular and easier to rule?
Please help us clarify or if you have any other ideas?
BTW We both came away knowing we'd made the right choice on choosing BKC