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ImageImageCurrent Forum BKC-II Rule Queries
ImageImageImageCurrent Topic Falling back into enemy command units
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ravan43
Australia
Joined 16/04/10
Last Visit 27/12/12
24 Posts
Posted on 16 April 2010 at 16:13:48 GMT
Firstly hi to all,

I'm new to to BKC and 6mm...just bought BKCII in Oz and keen to get a first game in very soon.

I've a question...and more soon i would think.

It's black and white on page 21 but I'm struggling to understand why an ememy command unit is knocked out by a falling back unit? Am I missing something?
T-Square
United States
Joined 04/09/08
Last Visit 11/03/20
254 Posts
Posted on 16 April 2010 at 22:31:23 GMT
From what I understand it simulates the things that happen when the falling back unit runs through the command unit screaming, "MY GOD THEY'RE EVERYWHERE!!!! RUN AWAY! RUN AWAY! WE'RE ALL GOING TO DIE!!!!"

Or something like that. Grin Stunned
ravan43
Australia
Joined 16/04/10
Last Visit 11/02/13
24 Posts
Posted on 17 April 2010 at 11:14:37 GMT
Ok now that I think about it a bit more the likelihood of falling back into an enemy CO/HQ is low i.e the CO/HQ would have to be out leading from the front.
ravan43
Australia
Joined 16/04/10
Last Visit 11/02/13
24 Posts
Posted on 17 April 2010 at 12:07:02 GMT
BTW has anyone had this occur during a game?
Badger
United States
Joined 21/10/04
Last Visit 22/01/16
91 Posts
Posted on 17 April 2010 at 14:53:32 GMT
This rule also helps prevent really cheesy play by those taking advantage of the semi-invulnerability of command units by moving them to really unrealistic places (like behind enemy lines).
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