Posted on 23 January 2010 at 04:50:50 GMT Antoine, In my BKC1 games we often asked each other to make maps or sketch maps, (something many rules do, eg DBM) to record where hidden troops are located at start of the game. (Strictly speaking this should only occur in defence v attack games, but we often made up our own scenarios where both sides could begin with hidden troops.) Then ask opponents to put this paper face down on table top till the units are found or reveal themselves by shooting, etc.. The biggest problem was the forgotten units, when players forgot what they had put on these sketches!! Far from being boring we played a whole series of games, often around premise of delaying actions in Italy after Allies landed on mainland Italy; where there would be a few defending units, all hiddden, (sometimes limited to parts of the table top and somemtimes anywhere) perhaps defending one or more bridges or a road through a pass (over hills / mountains) and the attackers would begin on their baseline, with knowledge that before them there is enemy but not where. The attackers task was to find and eliminate, or by pass, (depeneding on our scenario) these enemy asap. It made for a lot of suspense rather than boredom. You have to trust your opponent, and learn to take turns in these roles, and or use an umpire. On other occasions we had simple attack versus defender and again, the enemy lines may be known roughly but not where exactly so you had to find and destroy or by-pass enemy units in trenches or defences etc.. I think there may have been other emails on this topic recently but I canot recall where exactly. Best wishes Carl Luxford |