Currently the Recce rules limit recce actions against the closest enemy unit, which some of the time is not a problem. However, if there is a line of enemy units that are close to each other and of similar distance to the recce unit, the recce unit can only carry out recce actions against these units by moving along the line, which reduces its effectiveness (see pic for clarification).
We had a game where this came up, and we discussed a couple of options:
1) Once a recce unit has carried out a recce action on one enemy unit, in the next initiative phase it may attempt to do a recce action against another enemy unit that is with 5cm of the first one (see pic for clarification). Distance penalties for the recce roll are determined by the distance to the new enemy unit.
2) A recce unit may nominate a target point (such as a section of wood/BUA etc) within 60cm (i.e. normal recce distance) and if the roll is successful, all units at least half under a 10cm diameter circle are located. The diameter is arbitrary, but 10cm seemed reasonable.
The second option is especially usefully if units are not currently on the board – using mapped positions for example.
They could both be used during a game if necessary.
Thoughts/comments?