In our last game the attacker moved units up to the edge of a minefield that ran most of the table and was all ready to start clearing and moving through when disaster struck by rolling a blunder. Worst still was that the blunder ordered all units to move a full move towards the nearest visible enemy!
All nine units moved and all nine were knocked out by the attacks from the minefield, but not really surprising given nearly all took 10 attacks or more!
We thought this a bit harsh as it pretty much meant gsme over for the attacker so we've decided in future we would treat forced movement into minefields as though the minefield was a hidden minefield.
I may be that I'm getting too soft in my old age but in this instance it would probably have resulted in no units being knocked out, a bunch of units being disrupted, and a continuation of the game.
I'm not suggesting the rules need to change, just thought some of you might want to consider it rather than pray it never happens to you!
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