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Ironmax
France
Joined 29/05/11
Last Visit 02/01/16
34 Posts
Posted on 18 October 2012 at 19:40:54 GMT
There are my house rules for experience / training

For infantry units, we use only the basic characteristics of the army list ( Regular / Heer / etc) without use special rules for assault / suppression / fallback

Then, we apply the following modifiers to all units (infantry, AFV, etc)

Fire / Assault :

Elite: relaunch once 1 (Fanatic, relaunch once 1 / 2 for assault)
Regular: -
Conscript : relaunch once 6 (Relaunch once 5 / 6 for assault)

Suppression

Elite: relaunch once 6
Regular: -
Conscript : relaunch once 1


Fallback

Elite: relaunch once 5/6
Regular: -
Conscipt : relaunch once 1/2
OldenBUA
The Netherlands
Joined 09/11/05
Last Visit 18/12/24
195 Posts
Posted on 19 October 2012 at 09:01:56 GMT
I take it that with 'relaunch' you mean re-roll. I.e. Elite troops re-roll one die that comes up 1 when rolling attack dice. It's an interesting idea. It would make suppressing dug-in elite's a very tough job, though. First a to hit on 6 only, then suppress on 6 only, and if you happen to roll only one 6 for suppression you have to roll again to make it stick!
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