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Future War Commander
FWC Rule Queries
Multiple Recce communication actions
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stenicplus
Joined 05/06/07
Last Visit 24/05/22
483 Posts
Posted on 12 March 2013 at 00:11:14 GMT
More questions from the latest game.
As I understand it 2 recce units in the same location (ish)may not both add +1 to the same nearest commander.
1) Is this correct?
2) Can they however communicate different actions to the same commander?
For example, my Kurall Kraytonian recce unit is also transporting a Kamalei Scout foot recce unit. If neither move can one attempt to add +1 and the other spot for calling in an artillery strike?
Kiwidave
Joined 04/06/04
Last Visit 31/05/19
841 Posts
Posted on 12 March 2013 at 08:30:37 GMT
No reason why not, other than your Krays are already beyond filth....
pete
Joined 05/02/04
Last Visit 07/05/19
3793 Posts
Posted on 12 March 2013 at 08:46:50 GMT
Yes that's right.
shedman
Joined 14/03/06
Last Visit 03/05/22
229 Posts
Posted on 12 March 2013 at 10:11:27 GMT
That is quite an advantage to armies where fao and fac functions are undertaken by CO and HQ
Combined with everything else I am going to have to get me a kray army
Trouble is I just don't know what colour to paint it
toxicpixie
Joined 09/03/11
Last Visit 17/07/21
2177 Posts
Posted on 12 March 2013 at 10:17:28 GMT
No more an advantage from having a FAO/FAC as discrete units, surely? They're command units so you can "recce them up" just as well as an HQ...
shedman
Joined 14/03/06
Last Visit 03/05/22
229 Posts
Posted on 12 March 2013 at 10:38:19 GMT
It is when your CO is cv 10
Recce A gives +1 command roll
Recce B enables FAO function
Recce C enables FAC function
CO calls in artillery at CV 10 -1 for FAO +1 for Recce A = 10
Then CO calls in airstrike again at CV10
Then CO issues orders to ground troops at CV111
Those are nice odds vs an Fao or Fac with a cv of 8
toxicpixie
Joined 09/03/11
Last Visit 17/07/21
2177 Posts
Posted on 12 March 2013 at 10:52:03 GMT
Yeah, ok, that's some excellent synergy! I was thinking more of CWC where they use the FAC/FAO's CV at (usually) 8, not their own already amazing one
Think my incoming Pac-Fed might get used as Krayts!
Paul Stanton
Joined 17/02/10
Last Visit 19/02/17
115 Posts
Posted on 12 March 2013 at 18:48:33 GMT
Shedman, purple and pink are taken for the Krays so a nice fuschia?
Don't forget steve pimped his Krays. On the normal CV9 then this is less of an issue.
stenicplus
Joined 05/06/07
Last Visit 24/05/22
483 Posts
Posted on 13 March 2013 at 08:28:58 GMT
"That is quite an advantage to armies where fao and fac functions are undertaken by CO and HQ "
Pimped commander are the future. Marine Corps FAO from CV 8 to 9 for a mere 45 points? Give him 2 rece units to get a +1 and and to call in the strike.
If a Kray commander fails then the army is bereft of orders, seperate FAOs could still attempt to order.
In a recent TMP thread I opined that players vastly underestimate how much recce they should have to enable commanders to act.
This isn't the reserve of the Krays of course; cheap foot scouts can be used. The Krays advantage was having the foot recce transported by vehicle recce.
The other option to restrict this is to either ban commander upgrades or make the cost triple or quadruple.
toxicpixie
Joined 09/03/11
Last Visit 17/07/21
2177 Posts
Posted on 13 March 2013 at 09:57:35 GMT
I almost always buy two recce per 1000pts. It's too useful not to!
I don't often pimp commanders for good CV armies, but for not-Orks it's essential...
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