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bishnak
Australia
Joined 01/03/07
Last Visit 29/10/14
35 Posts
Posted on 11 November 2009 at 05:15:39 GMT
Hi Guys,

People seemed to enjoy my last AAR, so here's another:

http://www.box.net/shared/mc3vkldyoa

This time it's a Cold War European clash, instead of the Middle-East.

cheers,

bish
bishnak
Australia
Joined 01/03/07
Last Visit 29/10/14
35 Posts
Posted on 11 November 2009 at 05:22:01 GMT
Oops, unfortunately the pictures don't seem to work in that link, so here's the PDF version (2.5MB):

http://www.box.net/shared/ivlnhh6jik

cheers,

bish
Macunaima
Brazil
Joined 09/05/09
Last Visit 08/03/15
520 Posts
Posted on 11 November 2009 at 07:32:17 GMT
Very nice 3mm action, Bish! I see you, too, are going with the "pastels on cloth" style of terrain now, too. Very pretty!
bishnak
Australia
Joined 01/03/07
Last Visit 29/10/14
35 Posts
Posted on 11 November 2009 at 12:06:37 GMT
Yep, I find the pastels quick and effective in 3mm scale. No unsightly roads / rivers with banks taller than a vehicle!

cheers,

bish
Arthur Chance
United Kingdom
Joined 20/05/04
Last Visit 22/09/15
49 Posts
Posted on 13 November 2009 at 11:23:30 GMT
Really enjoyed the look and feel of these models. How are you basing them?

See that you have a 4 and 2 x3 models per base for the Soviet Companies, but what size bases are they on and how about the other units?
pete
Wales
Joined 05/02/04
Last Visit 07/05/19
3793 Posts
Posted on 13 November 2009 at 11:28:38 GMT
I missed this one - that looks excellent! Smile
bishnak
Australia
Joined 01/03/07
Last Visit 29/10/14
35 Posts
Posted on 13 November 2009 at 13:03:12 GMT
I recently changed my basing system, and I am about halfway through re-basing my existing platoons. My Soviets are almost all re-based, whereas the US Tank platoons in the report were not.

My previous system had everything based on 50x50mm bases. Tanks and APCs were based on the 5-vehicle per stand ratio favoured under some rules systems. The only problem (and one that I wasn't that happy with) was that platoons in real organisations are generally 3-4 vehicles (ie. not 5). So in the previous system with their HQ vehicles, 'western' style companies (3x 4-vehicle platoons, plus 2x HQ vehicles = 14 vehicles) ended up being rounded off to 3 platoons (like in real life), whereas 'Soviet' style companies (3x 3 vehicle platoons, plus 1x HQ vehicle = 10 vehicles) ended up being 2 platoons each. This didn't sit well with me, since it gave the soviets less sub-elements than they had in reality (although the counter-argument was that they only manoeuvred at the company level as a minimum anyway, so this didn't matter...). But since I like to represent my forces in 1:600 scale at 1:1 ratio using real-world organisation (one of the great advantages of 3mm), distorting organisations to fit the 1:5 ratio kinda irritated me!

So now, I've switched to a system where a platoon-stand simply represents a platoon, whether it is 3, 4, or 5 vehicles. Notionally this drops the average platoon strength ratio down from 5 to 4, but in game play terms, this makes no difference. And it has the advantage of allowing the use of real-world organisations (no conversion needed from historical TO&E or battlefield accounts). It also gives me the ability to use smaller bases (in rules using both APC / IFV stands and Infantry, like CWC or BKC, having both on 50x50mm stands takes up a lot of real-estate when they dismount!).

So the basing system I use now is:

Vehicle stands (Tanks, Half-tracks, Trucks etc): 50x25mm, with 3 or 4 vehicle models, depending on the historical platoon size. For 'western' platoons, this is generally 4 vehicles even if doctrinally they started with 5, due to battlefield attrition. For Soviet Style platoons this is generally 3 vehicles.

Mechanised / Motorised Infantry Stands: 50x25mm, with 20-25 infantry minis. I include Pl level LMGs, AT weapons etc as necessary.

Leg / parachute Infantry stands: 50x50mm, with 30-40 minis (these generally had larger Platoons). I include Pl level LMGs, AT weapons etc as necessary.

Artillery (SP & Towed) / AT Guns: 50x25mm, with 3 guns (for large calibre guns like 88's or 152mm Howitzers, this could be dropped to 2 gun models). Generally a "Battery" will have 2 stands - ie. 4-6 guns, but I have them fire using a single template per battery. I do this just for aesthetics - it would be easier to have all 4-6 guns on a single stand, but the frontage for the ground scale is far too small.

Infantry Support Weapons Platoons: 50x25mm with 4-6 weapons and crew. This would be used for Mortars, HMGs, MMGs etc that were regularaly used as *complete* Battalion support Platoons. Alternately if the common practice was to break the Platoon down into sections that were farmed out to Rifle companies, use the basing below.

Small "sections" of support weapons: should be on 25x25mm stands, with 2-3 weapons per stand. This would be used for single Battalion / Company level support weapons sections of 3 weapons or less, or sections of larger platoons that were regularly attached out to rifle companies. Examples are 2-weapon Infantry Gun sections in German WW2 Infantry Battalions, WW2 AT Gun sections, Modern ATGW or RR sections, HMG or AGL sections, or Shoulder Launched SAM sections. Where mounted like this, weapon section stands can be butted together and used as a full platoon stand if retained at battalion / regimental level.

Command Stands: I base "HQ" and "FAO" or "FAC" stands as single vehicles of an appropriate type on a 25x25mm base. To distinuish them, "CO" vehicles are based on the same size base, but with two vehicles. I usually use a fighting vehicle (eg. tank, APC, IFV etc) as per the rest of the unit and the second vehicle a command post / comms vehicle where available (otherwise a truck, jeep etc).

In practice there is still some interpretation to be done (but researching this stuff is part of the fun of the hobby IMO!). I always use the 'fixed formations' rule in CWC / BKC, allowing HQ only to command their own units. This means that CO and HQ elements need to be allocated down to an 'appropriate' level. For example, since the Soviets only manouvered at battalion level, I only give them Battalion HQs and above. My Soviet companies have 3 platoons (stands) containing 10 vehicles total, as in real life, with two stands of 3 vehicles and the third stand with 4 vehicles to include the Company Commander's vehicle (on the stand, with no command function under the rules). This is the organisation for Tank Companies in 31-Tank battalions and MRR APC/IFV companies. For 40-tank Battalions, as found in MRR tank battalions, I use either 4-tank stands for all platoons (still 3 per company), or just add a fourth 3-tank stand to each company.

Western style platoons (eg. US, UK, FRG, Israeli etc) can manoeuver at company level, so I allocate HQ down to Company Commanders. They then have three platoons of 4 vehicles, plus a HQ stand to represent the company commander.

cheers,

bish
nikharwood
Sea
Joined 14/08/05
Last Visit 03/12/24
1472 Posts
Posted on 14 November 2009 at 02:27:33 GMT
Great stuff bish - really nice table & figures & thanks for posting your basing thoughts, really useful Cool
Panzerleader71
Canada
Joined 26/01/08
Last Visit 18/02/15
765 Posts
Posted on 14 November 2009 at 15:27:34 GMT
Looks to have been a great game. Liked the 3mm minis, very nice. I really liked the pic of the T-64 coy menacing the town.Cool
Macunaima
Brazil
Joined 09/05/09
Last Visit 08/03/15
520 Posts
Posted on 14 November 2009 at 17:22:24 GMT
I'm interested in how Bish's interpretations differ from mine. That's the great thing about the **C system: it's flexible enough to accomodate multiple readings of reality.

For example, in my fictious 1955 cold war Blitzkreig nations. the forces of Red are generally modeled on those of the Warsaw Pact. I took a different route from Bish, however, and presume that all tank stands are basically 5 vehicles (occasionally 4). Given this, my 31 tank Red battalions are made up of six stands.

Like Bish, I give the NATO-like Blues and extra level of command. However, all my command units are one tier up from Bishes'. This means that Red has one HQ for each 24 unit tank regiment, while Blue has a headquarters for every 12 unit battalion.

Finally, I also differed in basing. As an apparetment dweller, I need to conserve space. However, I also want something of a mass effect on the table. I thus have armored stands based on 25mm x 25mm based at two models per. Unarmored stands go on 25x17mm bases, so type of target is visible at a glance. An infanty unit thus has about 10-12 figures on a 25x17mm base.

Different strokes for different folks, but both systems are highly playable.
Arthur Chance
United Kingdom
Joined 20/05/04
Last Visit 22/09/15
49 Posts
Posted on 15 November 2009 at 10:19:33 GMT
Thanks for the insight to the basing - I have a few packets of 3mm tanks (Moderns) so will base them up.

Also, what do you make the towns out of? Does anyone do 3mm terrain?
nikharwood
Sea
Joined 14/08/05
Last Visit 03/12/24
1472 Posts
Posted on 15 November 2009 at 10:28:10 GMT
My money's on Monopoly houses Cool
nikharwood
Sea
Joined 14/08/05
Last Visit 03/12/24
1472 Posts
Posted on 15 November 2009 at 10:28:48 GMT
Although Irregular have some good 2mm terrain as well of course - shout if you want a link to pics of mine Smile
philshaw
United Kingdom
Joined 27/10/07
Last Visit 07/10/11
9 Posts
Posted on 15 November 2009 at 14:39:02 GMT
Really nice, dont think i appreciated how great 1/600 looked until I saw that battle.
bishnak
Australia
Joined 01/03/07
Last Visit 29/10/14
35 Posts
Posted on 15 November 2009 at 15:31:53 GMT
Yep, the houses are monopoly houses based in various configurations on plastic card BUA sections. The houses (and hotels) are available cheaply in bags of 100 from PicoArmor.

Cheers,
bish
Cougar_DK
Denmark
Joined 29/04/04
Last Visit 23/12/09
9 Posts
Posted on 17 December 2009 at 01:04:03 GMT
Very nice bat rep, miniatures and terrain.

How did you make the trees and hills, they sure look great.

Cheers
Mark
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