Posted on 31 October 2013 at 12:43:24 GMT Hi guys ! First of all thanks for the great support on this forum it is an important element of what makes CWC such a great game. I have some questions that are going around my mind for a while. Answers to them would be much apreciated ! 1. Could on-table artillery use special munitions (the asset being paid) ? Example : I have one soviets 2S1 on table , it falls under the command of an HQ (command 8), I want to shoot a chemical with it. Will I proceed like this : pick the target in LOS of the artillery unit ; roll the order (with the command value of the HQ and a -1 for requesting a special munition) ; hit the target with my chemical without devaition. 2. What happens exactly when several units are in the same building and get shot at ? Does the attacker choose wich unit in the building is shot ? Are all units in the building shot ? Should we split the attack value between the units in the building ? I will split my hypothesis in several example so it will be more understandable : H1 : I have two soviet conscripts units in a house (unit A and B). They are shot by an abrams tank (6/120). The american player picks soviet conscript unit A as his target and roll 6 dices against soviet unit A, leaving soviet unit B safe. H2 : The abrams tank shoot at the same building with again conscripts A and B in it. The american player rolls 6 dices against unit A, then, 6 dices against unit B. H3 : The abrams tank shoot at the same building with again conscripts A and B in it. The american players splits his attacks as he wishes, for instance : 4 for unit A and 2 for unit B. So wich one would be the right one ? 3. How high ground (hills) and high area terrain (like woods) affects helicopters ? Again, I will try to break down my hypothesis : Considering high ground : would we use the crest line rule for helicopters considering the position of the helicopter and its target unit ? Or high ground just does not block line of sight ? Considering high area terrain : my understanding is that it blocks line of sight. But, what happens if I choose to put my helicopter inside the high area terrain ? Here is an example : there is two abrams tank in a wood. They are not in base contact with the hedge of the wood. A soviet HQ is able to call in an Hind helicopter on them, the impact point falls on an abrams. The soviet player chooses to put the hind in the wood : will the helicopter see the abrams and the impact point following the rule for vision inside an high area terrain (the hind will see units 10cm around its position)? 4. This last question is just a validation of my understanding of a rule. It concerns line of sight inside low area terrain and from outside the area to inside the area. Here is my understanding : two units within a low area terrain, that are both AFV, can see each other at a 20 cm distance. Then : if I have an AFV inside the low area terrain, and an AFV outside the low area terrain, the can only see each other over a section of low area terrain that is not wider than 10cm. Is this correct ? Thanks a lot guys ! |