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Firestorm96
Joined 30/05/11 Last Visit 31/08/16 168 Posts
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Posted on 26 July 2011 at 18:55:29 GMT Is there any way that the stats for an M1A2 SEP would be different to that of a vanilla M1A1 thanks |
Lonnie
Joined 15/07/08 Last Visit 29/11/19 138 Posts
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Posted on 29 July 2011 at 11:04:47 GMT Doubt it, it's a computer systems upgrade, and probably not enough to change a stat, unless the FCS is a lot better than the original. |
ianrs54
Joined 08/11/08 Last Visit 19/01/23 1348 Posts
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Posted on 29 July 2011 at 12:29:44 GMT May be add 10 to range ? IanS |
collins355
Joined 16/08/09 Last Visit 27/08/21 170 Posts
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Posted on 29 July 2011 at 21:39:10 GMT I had been under the impression that the SEP package might have included an armour upgrade. Sites like this one seem to suggest something was done: http://defense-update.com/products/m/M1A2SEP.ht... |
Mickel
Joined 05/05/06 Last Visit 31/07/12 15 Posts
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Posted on 30 July 2011 at 02:25:41 GMT hmmm... save on a 1. |
Gun-Pit Paul
Joined 10/02/08 Last Visit 29/01/19 170 Posts
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Posted on 31 July 2011 at 12:04:45 GMT I bet even Nik would fail that one |
Badger
Joined 21/10/04 Last Visit 22/01/16 91 Posts
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Posted on 31 July 2011 at 19:09:39 GMT No way am I taking you up on that bet, Paul. |
Firestorm96
Joined 30/05/11 Last Visit 31/08/16 168 Posts
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Posted on 31 August 2011 at 10:04:28 GMT In the downloads section for the balkans under UN army lists (US bde) the M1A2 Abrams is given as having a 2+ save at a cost of 260, other stats are the same as normal. Sounds fun for the US player, less so for everyone else |
ianrs54
Joined 08/11/08 Last Visit 19/01/23 1348 Posts
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Posted on 31 August 2011 at 14:00:04 GMT Kill it with wizz bangs - 2-3 arty attacks or chopers/air craft per move, clusters would be nice. IanS |
Firestorm96
Joined 30/05/11 Last Visit 31/08/16 168 Posts
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Posted on 31 August 2011 at 15:39:31 GMT Its a good deal though.... 20 more points and only half the hits go through |
foxbat
Joined 20/08/10 Last Visit 19/04/23 137 Posts
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Posted on 31 August 2011 at 18:39:01 GMT That's 72 attack dice to kill it in the open : 6 hits x 6 (saves on 2+) x 2 (hit on 4, 5, 6). |
toxicpixie
Joined 09/03/11 Last Visit 17/07/21 2177 Posts
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Posted on 01 September 2011 at 10:24:45 GMT Napalm & chemical weapons - they're the way forwards! |
stu_dew
Joined 26/03/08 Last Visit 08/05/12 170 Posts
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Posted on 01 September 2011 at 13:21:11 GMT Or, my opponent's (who plays Soviet / Russian against my USMC) one true joy, - a chemical or thermobaric strike (leaving everyone in the zone automatically suppressed) followed by a thermobaric strike (everyone in the zone who's suppressed dies). Takes a bit of luck to get the stars to align for him and see it happen but when it does it's deadly. Moral: don't bunch and if there's a known enemy fire registration point stay away from it. |
toxicpixie
Joined 09/03/11 Last Visit 17/07/21 2177 Posts
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Posted on 01 September 2011 at 15:54:05 GMT Haha, yeah, oddly enough that's my general cunning plan with the Sovs... |
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